SmashShot of the Day (4th/5th August 2014)

For the past year, Smash Bros. Director, Masahiro Sakurai, has been showing off Smash Bros. glory by uploading a screenshot from the upcoming instalments for 3DS and Wii U nearly every day on Miiverse… that’s a whole lot of content for your eyeballs! Yesterday we were shown a look at the inclusion of an old Japan exclusive Nintendo game!

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And here’s Sakurai’s comment…

In this Smash Bros. installment, this little guy is also making an appearance! I…don’t know his name, but he’s the Prince of the Sablé Kingdom. He’s from the Game Boy game Kaeru no Tame ni Kane wa Naru (translated as The Frog For Whom the Bell Tolls), which was only released in Japan.

It looks like another assist trophy, it’s definitely welcome that the development team are including characters from games which never saw a Western release… or at least didn’t for several years! But here’s another look at the trophy, as well as an explanation on what it does in combat!

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And here comes the explanation…

Here’s the trophy of the Sablé Prince. He transforms into a snake or a frog, and unloads multiple attacks on any opponent he catches. Keep attacking your foes when they’re trapped in his dust cloud.

That seems to be quite a devastating effect. Now onto today’s SmashShot where we get to have a peek at an extremely devastating weapon crafted by the gods/goddesses themselves!

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Here’s Sakurai’s comment…

Look at these three radiant pieces… Yup, you guessed it! It’s another combinable item like the Dragoon-the Daybreak.

The powerful weapon from Kid Icarus Uprising makes a triumphant return in the new Smash Bros. Similar to the Dragoon, you have to collect all three pieces to unleash its almighty power… though there is something different about the Daybreak to the Dragoon…

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This is what it looks like when all three parts are combined together. How powerful will its beam blast be? FYI, you can fire shooting items while moving backward and forward. Change direction by flicking the Control Stick or Circle Pad toward the back of the fighter.

Upon completion of the Dragoon, a reticle appears on screen to dispatch the other fighters to their doom. With the Daybreak, a reticle doesn’t appear, instead you are carrying it around with you like the ray gun… unlike the ray gun however, the Daybreak has immense power. If it is anything like the version from Kid Icarus, then a very well aimed shot can dish out many one-hit K.O.s!

Super Smash Bros. is set to be released for 3DS on the 13th September 2014 in Japan, 3rd October 2014 in Europe and North America, and a day later in Australia. The Wii U version is set to be released during Q4 2014.

Leon Fletcher

I am a huge Nintendo fan, hence why NintyBuzz exists. I especially love all things Zelda and Metroid. NintyBuzz was started by me back in the Summer of 2014, it started out mainly as a hobby, though the site has gradually grown, and I hope it grows for many years to come!

By |2014-08-05T21:05:18+00:00August 5th, 2014|3DS, Miiverse, Nintendo, Smash Bros., Wii U|0 Comments

SmashShot of the Day (31st July and 1st August 2014)

Damn, I’ve missed another day of SmashShots… oh well, more for today!

For the past year, Smash Bros. Director, Masahiro Sakurai, has been showing off Smash Bros. glory by uploading a screenshot from the upcoming instalments for 3DS and Wii U nearly every day on Miiverse… that’s a whole lot of content for your eyeballs! Let’s start with yesterday’s which was a stage announcement!

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And here’s Sakurai’s comment…

 

Reshiram appears on one of the stages in the 3DS version! Zekrom and Milotic will appear, too. It’s close enough to the launch date, so I don’t have to describe this stage to you, right? The design of this stage is based off of the surroundings of someone’s castle.

Wasn’t Reshiram an on-again off-again troll-ish person from 3DS Buzz Forums? [he’s cool now though, so don’t worry] I never really got into Pokémon much [yes, I know, shame on me] but I can assume that when there’s Pokémon appearing on a specific stage, it has to be a Pokémon based stage right? After a bit of research, several fans speculate it is based off of N’s Castle from Black and White… though, personally, it reminds me more of a mansion from Luigi’s Mansion: Dark Moon!

And here is today’s SmashShots… yes, I used the ‘s’ plural inflection.

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What’s up with this bomb? This looks like the stadium for the Home-run Contest, but there’s no bat. Once you touch the bomb, it begins to count down. Give it enough damage and launch it at the right time…then once the bomb’s countdown hits zero…!!

Yes, it does look very much like the Home-Run Contest stadium, but don’t worry, this won’t be replacing it, though it does seem like an interesting variation. Nothing is better smashing a huge bomb to pieces before it blows up… which leads onto the next SmashShot which may be borrowing a theme from another classic mode!

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…It goes BOOOOOM! Not only will the blast destroy targets, but it’ll also cause a chain reaction by using shattered walls and bomb blocks–all of which contributes to you getting a high score!! This is a new activity that combines the concepts of Target Smash and the Home-run Contest–it’s called Target Blast! Your final score is the total you rack up over two rounds. Of course, your Target Blast scores contribute to your Global Smash Power, too.

Yes, Smash the Target, which debuted in Super Smash Bros for Nintendo 64, makes a triumphant return… or at least to a certain extent. It seems the point of the game is to smash the bomb towards the targets in an attempt to create a chain reaction, destroying as many targets as you can… Nintendo’s version of Angry Birds anyone? The scores from this mode will also be transferred to your Global Smash Power, the online ranking system for Smash Bros. for 3DS and Wii U!

Super Smash Bros. is set to be released for 3DS on the 13th September 2014 in Japan, 3rd October 2014 in Europe and North America, and a day later in Australia. The Wii U version is set to be released during Q4 2014.

Leon Fletcher

I am a huge Nintendo fan, hence why NintyBuzz exists. I especially love all things Zelda and Metroid. NintyBuzz was started by me back in the Summer of 2014, it started out mainly as a hobby, though the site has gradually grown, and I hope it grows for many years to come!

By |2014-08-01T18:10:17+00:00August 1st, 2014|3DS, Miiverse, Nintendo, Smash Bros., Wii U|0 Comments

SmashShot of the Day (30th July 2014)

For the past year, Smash Bros. Director, Masahiro Sakurai, has been showing off Smash Bros. glory by uploading a screenshot from the upcoming instalments for 3DS and Wii U nearly every day on Miiverse… that’s a whole lot of content for your eyeballs! Today is yet another Assist Trophy announcement in the form of another throwback!

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And here’s what Sakurai had to say!

If you get caught in the Boss Galaga item’s tractor beam, it will carry you away to the top of the screen. You can shoot it down, but it won’t join you in battle for double the firepower.

Talk about retro, it seems that one of the Galaga units will be making an appearance in Smash Bros. in the form of an Assist Trophy. Similar to the Beetle item, Galaga Boss will drag a player to the top of the screen. Unlike the Beetle however, there is a way to stop it… or that’s what I can gather from the quote. Also, the villagers look mighty pleased that Galaga Boss is taking away Donkey Kong with the tractor beam… taunting him as he is abducted!

Super Smash Bros. is set to be released for 3DS on the 13th September 2014 in Japan, 3rd October 2014 in Europe and North America, and a day later in Australia. The Wii U version is set to be released during Q4 2014.

Leon Fletcher

I am a huge Nintendo fan, hence why NintyBuzz exists. I especially love all things Zelda and Metroid. NintyBuzz was started by me back in the Summer of 2014, it started out mainly as a hobby, though the site has gradually grown, and I hope it grows for many years to come!

By |2014-07-30T20:44:49+00:00July 30th, 2014|3DS, Miiverse, Nintendo, Smash Bros., Wii U|0 Comments

SmashShot of the Day (28th/29th July 2014)

Yes yes, I know, I keep neglecting the SmashShot of the Day, but never fear, I will ALWAYS return to save the day… mostly! Anywho…

For the past year, Smash Bros. Director, Masahiro Sakurai, has been showing off Smash Bros. glory by uploading a screenshot from the upcoming instalments for 3DS and Wii U nearly every day on Miiverse… that’s a whole lot of content for your eyeballs! Let us begin with yesterday’s SmashShot where a samurai from The Mysterious Murasame Castle will assist fighters when called upon!

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I, Takamaru, have waited many years to appear in Super Smash Bros.! Link, Samus, Pit, and I debuted in the same year! Multidirectional Pinwheel Knife Rook Attack!! (FYI, I’m an Assist Trophy.)

It’s a new Assist Trophy confirmation. Though it may not seem like much, I’m pretty sure all those Nintendo boffins would know who he is. For those of you who do not know, he appeared in a Japan only game [until it’s Virtual Console release earlier this year] for the Famicom Disk System [or the Nintendo Entertainment System as it’s known in the west] called The Mysterious Murasame Castle. This was one of the earliest games for the system, released during the same year as The Legend of Zelda, Metroid and Kid Icarus.

And now for today!

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For the first time ever in the Super Smash Bros. series, here’s a Paper Mario stage! It’s made of paper, so strong winds will blow it away.

A new stage, YAHOO! As Sakurai said, this will be the first stage based off the Paper Mario franchise in Super Smash Bros., though he also mentions that because the stage is made out of paper [which is a stupid decision I know] it could blow away with a strong enough wind! Sticker Star won’t be the only game from the franchise getting the spotlight…

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Since the stage is paper, it transforms when it folds over and opens up again. This ship is the S.S. Flavion from Paper Mario: The Thousand-Year Door.

Yes, The Thousand-Year Door will also be featured in this stage. Hopefully this will mean other games may also feature, I wouldn’t mind seeing something from my favourite entry [I’m probably going to get a lot of hate for this], Super Paper Mario!

Super Smash Bros. is set to be released for 3DS on the 13th September 2014 in Japan, 3rd October 2014 in Europe and North America, and a day later in Australia. The Wii U version is set to be released during Q4 2014.

Leon Fletcher

I am a huge Nintendo fan, hence why NintyBuzz exists. I especially love all things Zelda and Metroid. NintyBuzz was started by me back in the Summer of 2014, it started out mainly as a hobby, though the site has gradually grown, and I hope it grows for many years to come!

SmashShot of the Day (25th July 2014)

For the past year, Smash Bros. Director, Masahiro Sakurai, has been showing off Smash Bros. glory by uploading a screenshot from the upcoming instalments for 3DS and Wii U nearly every day on Miiverse… that’s a whole lot of content for your eyeballs! Today host to a very exciting phot [for me anyway]. It’s not actually gameplay, but still a screenshot!

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And here’s what Sakurai had to say…

For the first time ever, I present to you…the main menu for the 3DS version!! The icons are even animated. The design concept may look similar if you’ve played other games I’ve worked on. But we had a hard time making this one because…

This is exciting because this is the very first time we get to see the final UI [that’s User Interface for those who are not as tech davy] for the main menu to the 3DS version! As you can see it looks very familiar to Brawl’s UI as well as Kid Icarus Uprising’s, both games were developed by Sakurai. One interesting point is the Wii U icon at the bottom. This most likely directs you to the cross-play type features. It seems that the Challenges mode from Brawl and KI:U will be making a return. This mode allows you to win prizes such as trophies, soundtrack CDs etc. for meeting certain conditions such as playing as a certain character 50 times. Sakurai also mentions that this UI was particularly hard to create…

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The bottom screen displays pictures matching each mode! This was quite a task for the UI (User Interface) designers, but they made it happen. Kudos to them! You can tap the screen to look up additional info like how to play–complete with diagrams.

Obviously the UI is much more advance that those used in Brawl and KI:U, as you can display submenus on the bottom screen such as ‘How to play’ diagrams and Power Stats!

Super Smash Bros. is set to be released for 3DS on the 13th September 2014 in Japan, 3rd October 2014 in Europe and North America, and a day later in Australia. The Wii U version is set to be released during Q4 2014.

Leon Fletcher

I am a huge Nintendo fan, hence why NintyBuzz exists. I especially love all things Zelda and Metroid. NintyBuzz was started by me back in the Summer of 2014, it started out mainly as a hobby, though the site has gradually grown, and I hope it grows for many years to come!

By |2014-07-25T18:49:26+00:00July 25th, 2014|3DS, Miiverse, Nintendo, Smash Bros., Wii U|0 Comments

SmashShot of the Day (24th July 2014)

For the past year, Smash Bros. Director, Masahiro Sakurai, has been showing off Smash Bros. glory by uploading a screenshot from the upcoming instalments for 3DS and Wii U nearly every day on Miiverse… that’s a whole lot of content for your eyeballs! Today, Sakurai has revealed yet another stage… and once again he shows his support of home invasion!

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And, of course, here’s Sakurai’s statement…

This is the Tomodachi Life stage that’s exclusive to the 3DS version! The front walls of the apartments disappear so you can see the area within when a fighter overlaps with the room. The rooms are randomly placed and selected from among several types. Planting an X Bomb behind a wall might be an effective tactic.

Yes, it is a stage based on Tomodachi Life exclusively for the 3DS version. Similar to the Luigi’s Mansion course in Brawl, the walls will disappear as soon as a fighter walks behind it. However, now there are various different rooms with various different walls; perfect for hiding a little trap. Each of these rooms will be randomly selected and placed, so every time you play this stage will be a new experience… kind of like riding Star Tours at Disneyland California!

Here’s another pic which goes into more detail on the stage.

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You might run into a Mii living in the room! The Mii characters are taken from the data in your 3DS system, so you could find your friends living in the apartments.

So it seems that the stage will add a slight personal touch to your match as the game will see if you have a Tomodachi Life save file, and if you do it will import some of your residents; how sweet… Though I still think they should remove their shoes… all that fighter crap they track in takes forever to wash out of the rug!

Super Smash Bros. is set to be released for 3DS on the 13th September 2014 in Japan, 3rd October 2014 in Europe and North America, and a day later in Australia. The Wii U version is set to be released during Q4 2014.

Leon Fletcher

I am a huge Nintendo fan, hence why NintyBuzz exists. I especially love all things Zelda and Metroid. NintyBuzz was started by me back in the Summer of 2014, it started out mainly as a hobby, though the site has gradually grown, and I hope it grows for many years to come!

By |2014-07-24T22:43:55+00:00July 24th, 2014|3DS, Miiverse, Nintendo, Smash Bros., Wii U|0 Comments

SmashShot of the Day (23rd July 2014)

For the past year, Smash Bros. Director, Masahiro Sakurai, has been showing off Smash Bros. glory by uploading a screenshot from the upcoming instalments for 3DS and Wii U nearly every day on Miiverse… that’s a whole lot of content for your eyeballs! Today’s pic shows us a glimpse of the Willy Castle stage… and no, I’m not being immature!

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And here’s Sakurai’s statement…

In general, there are completely different stages in the 3DS and Wii U version, but we made Wily Castle and the special boxing ring available for both versions! We didn’t forget the Yellow Devil either. There may be some small differences in the stages, such as the 3DS stage appearing to be during daylight hours.

Here, Sakurai is talking about how even though there will mainly be console exclusive stages, there will still be a few stages which will appear on both versions. However, to make sure these stages don’t feel like direct clones, there will be differences to the stages such as the time of day. I was thinking, what if some of these stages had slightly bigger differences, such as slightly different layout or hazards?

Super Smash Bros. is set to be released for 3DS on the 13th September 2014 in Japan, 3rd October 2014 in Europe and North America, and a day later in Australia. The Wii U version is set to be released during Q4 2014.

Leon Fletcher

I am a huge Nintendo fan, hence why NintyBuzz exists. I especially love all things Zelda and Metroid. NintyBuzz was started by me back in the Summer of 2014, it started out mainly as a hobby, though the site has gradually grown, and I hope it grows for many years to come!

By |2014-07-23T21:52:32+00:00July 23rd, 2014|3DS, Miiverse, Nintendo, Smash Bros., Wii U|0 Comments
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