WIN – Glyph Wooden Sculpture and Download Code

Missed out on Glyph’s Nintendo Switch sale last week? Never fear as we, along with the support of Bolverk Games, have got you covered with this new giveaway. We have a rare wooden sculpture of the titular Glyph rolled up as a ball along with an EU download code for the game hidden inside.

To be in the chance to win, all you have to do is tell us on Twitter which bug you would be, making sure you use the #IfIWereABug, @PlayGlyph and @NintyBuzz tags for your entry to be valid! Once you’ve validated your entry on the widget below, you’ll unlock further ways to win.

(UK/IE ONLY) Glyph EU Code and Figure Giveaway

Please check out the Terms and Conditions after the break!

(more…)
Leon Fletcher

I am a huge Nintendo fan, hence why NintyBuzz exists. I especially love all things Zelda and Metroid. NintyBuzz was started by me back in the Summer of 2014, it started out mainly as a hobby, though the site has gradually grown, and I hope it grows for many years to come!

By |2021-03-01T18:22:03+00:00March 1st, 2021|Features, Nintendo, Nintendo Switch, WIN!|0 Comments

Pokémon Presents #Pokemon25 Recap

On February 27th 1996, the world was introduced to the phenomenon known as Pokémon! To mark twenty-five years of Pocket Monsters, the Pokémon Company International took part in a live broadcast filled with brand new video game announcements, updates on current products and a trip back in time to show just how far-reaching the series has become.

Check out our full summary after the break!

(more…)

Darren is a huge Nintendo fan from the days of the Gameboy Color and his copy of Pokémon Blue. Over time, he developed a passion for many Nintendo franchises, including Metroid. His favourite system is the Wii.

By |2021-02-26T17:41:17+00:00February 26th, 2021|Nintendo, Nintendo Direct|0 Comments

Puzzler Creaks its way to a Super Rare Games Physical Edition

Super Rare Games has yet another treat for physical game fanatics with the eerie puzzler knows as Creaks. From the creators of Machinarium and Happy Game, Creaks takes you through a creepy abode, challenging you with immersive puzzles around every corner.

As usual, this physical edition comes with all the current content on its cart, a full-colour manual, interior artwork, an exclusive sticker, and three trading cards randomly selected from the five-card set. Preorders for the 5000 copy edition will go live at Super Rare Games from 6pm on the 4th March 2021.

Check out the full trailer below and the press release after the break!

(more…)
Leon Fletcher

I am a huge Nintendo fan, hence why NintyBuzz exists. I especially love all things Zelda and Metroid. NintyBuzz was started by me back in the Summer of 2014, it started out mainly as a hobby, though the site has gradually grown, and I hope it grows for many years to come!

By |2021-02-26T18:11:36+00:00February 26th, 2021|Nintendo, Nintendo Switch|0 Comments

Review: Glyph

Released earlier this year, Glyph is a unique take on puzzle-platformers. The developer has created this game with the mantra “Easy to learn, but hard to master”. Albeit a very crowded and competitive genre, read our review to find out what we think of Bolverk Games’ debut on the Nintendo Switch. 

Glyph
Nintendo Switch
Developed by Bolverk Games
Published by Bolverk Games
Released: 11th January 2021
Review copy provided by Bolverk Games

As a small bug named Glyph, you live in what can only be described as a post-apocalyptic world guided by your friend Anobi, another bug of the same species. With the ultimate goal of rebuilding an ancient temple, Glyph must traverse through each level collecting hidden secrets and artifacts, assisted in part by his friend Anobi who will provide you with hints on how to find these.

Glyph is solely focused on gameplay so there is not much to say about the story surrounding the game itself. Each level has platforms which are “safe” and will charge your jump when you touch them, you will be surrounded by the likes of sand, snow, water and sometimes clouds which, if you touch, you will die and have to start the level again. Although there are no checkpoints, Coins and Gems will be kept in your inventory while Keys and Artifacts won’t, which is a really well thought out way of keeping the game balanced and not too easy. 

Glyph spends most of the game curled up into a ball as this is how he navigates the various levels. The controls are heavily responsive and require the player to act very precisely in their movements, for example, as Glyph maneuvers through each level you will need to correctly estimate jumping, gliding and sometimes slamming to the ground to ensure your safety. Some platforms are very small and spread far apart so timing is everything – one moment too soon or too late can be catastrophic for the player, especially if you have just finished obtaining the collectibles and keys. As infuriating as this can be, to the point where I wanted to snap my Switch in half, it is considerably a fantastic and well balanced challenge.

Glyph will build momentum as he rolls which can be used to jump further distances in the air. Throughout the tutorial, led by our good friend Anobi, the player will learn to double jump, glide and bounce – all of which are essential in almost every single level. Personally, I found the controls a bit difficult at first, but after half an hour or so with the game, it felt like second nature. I now find myself bounding through levels and taking leaps I never was brave enough to before, and it’s incredibly fun and satisfying when you finally get to grips with the control system. 

Each level comprises of four collectibles; Keys, Coins, Gems and Artifacts. Keys are necessary to unlock the portal at the end of the level for completion, while Coins, Gems and Artifacts are considerably more optional. This is where the developer’s mantra of “easy to learn, hard to master” comes into play. If you want to blast through a level only collecting keys and the bare minimum, you can. However, to unlock more levels along the way you do need to spend your collectibles to do so. Each level also possesses a hidden “Secret” – the player needs to activate a button and they will be able to obtain either a new Avatar or a new Trail simply for aesthetic purposes while playing. While it’s great the developer has found a way of making these somewhat extra collectibles essential, I did find this worked as a bit of a detriment for the game also. Sometimes I found myself just wanting to move on to the next level, but I needed to find some more Gems or Artifacts, which are rarer than coins, to proceed but I had to replay the same levels over again. 

Each level is defined as either a “Time Trial” or “Exploration” course. The time trial courses will give you a Bronze, Silver or Gold scoring. Depending on your scoring, you will receive one, two or three Gems respectively as a reward. These levels see you race to the end as quickly as possible whilst collecting Keys along the way. Even getting Bronze can be rather difficult and I felt myself wanting to snap my Switch in half for the most part of these levels. Whilst some of the Time Trial challenges are fun, I really do wish they were slightly more lenient, or even perhaps shoved in the corner as bonus challenges. The game really shines in the Exploration levels. There is no time limit, you are free to explore and collect treasure at your leisure and, best of all, there is no “life” system. This means if you die, you simply restart at the beginning of the level with any treasure collected along the way, barring Secrets, Keys and Artifacts. Hopefully this doesn’t make the game sound too easy – respawning with most of your treasure is exactly the right balance this game needs to keep the player wanting more but equally not feeling too fed up of having to start at the beginning once again. 

It’s safe to say Glyph isn’t for everyone. It’s a perfectly difficult 3D Platformer with more collectibles than you can possibly imagine. If you are the type of gamer who craves difficulty and finds themselves obsessive about 100%ing a game, this is for you. There is no shortage of collectibles and secrets to unlock that will keep you playing for hours and hours on end. If you are looking for a more casual and perhaps relaxed platformer, this probably isn’t for you. 

Final Rating – 3.5/5 

By |2021-02-25T14:21:44+00:00February 25th, 2021|Nintendo Switch, Review|0 Comments

NintyBeats – Valentine’s Day Special 2021

February 2021’s addition of NintyBeats is yet another opportunity to share some Nintendo music that I truly love. In past versions of these features, I have written about music from some of the first Nintendo games I was introduced to, music that had a romance theme to them, and my favourite music from the Animal Crossing and Metroid series. You might be wondering if there are even more themes that I love, and the answer would be: of course!

Today I want to share an additional four themes that reaffirm my love for video games from Nintendo.

(more…)

Darren is a huge Nintendo fan from the days of the Gameboy Color and his copy of Pokémon Blue. Over time, he developed a passion for many Nintendo franchises, including Metroid. His favourite system is the Wii.

By |2021-02-14T16:53:40+00:00February 14th, 2021|Features, Nintendo, Nintendo Switch, NintyBuzz, Weekend NintyBeats|0 Comments

Lonely Mountains: Downhill Takes it up a Gear with Super Rare Physical Edition

If you like peaceful downhill races on your bike, then you may be wheely thrilled with this next announcement. Super Rare Games have just revealed that indie biking hit, Lonely Mountains: Downhill, are their next game to receive the physical edition treatment.

Limited to 5000 copies worldwide, Lonely Mountains: Downhill physical edition goes on sale from 6pm GMT on the 18th February 2021 on the Super Rare Games website. The title comes packed with all the current content on its cart, a full-colour manual, interior artwork, an exclusive sticker, and three trading cards randomly selected from the five-card set. All copies will also feature a slick collector’s slipcover.

Check out the press release, after the break!

(more…)
Leon Fletcher

I am a huge Nintendo fan, hence why NintyBuzz exists. I especially love all things Zelda and Metroid. NintyBuzz was started by me back in the Summer of 2014, it started out mainly as a hobby, though the site has gradually grown, and I hope it grows for many years to come!

By |2021-02-12T15:36:36+00:00February 12th, 2021|Nintendo, Nintendo Switch|0 Comments

REVIEW – Super Mario 3D World + Bowser’s Fury

The Sprixie Kingdom has gotten a tad catty as the realm has been hit with a double whammy of feline proportions. Originally launching eight years ago in 2013 for the Nintendo Wii U, this Super Mario 3D Land sequel (kind of) swipes its way onto Nintendo Switch, this time with an extra standalone adventure in Super Mario 3D World + Bowser’s Fury.

Will you rescue the Sprixie Princesses or try to cool the fury of Bowser’s rage first? Take your pick, ready your claws, and check out our review of Super Mario 3D World + Bowser’s Fury after the break!

Let’s-a Go!
Leon Fletcher

I am a huge Nintendo fan, hence why NintyBuzz exists. I especially love all things Zelda and Metroid. NintyBuzz was started by me back in the Summer of 2014, it started out mainly as a hobby, though the site has gradually grown, and I hope it grows for many years to come!

By |2021-02-10T14:20:49+00:00February 10th, 2021|Nintendo, Nintendo Switch, Review|0 Comments
Load More Posts
Go to Top