REVIEW – Bravely Default II

Bravely Default as a series is both brave in execution and yet somewhat typical by default. Heralded as a breath of fresh air for reinvigorating the classic RPG formula back in 2012-14, quite a bit has happened in the industry since, with a renaissance of Japanese RPGs hitting it big in the west again after falling out of favour throughout the seventh generation of home consoles. Escaping its handheld roots and now jumping to the hybrid system, this feels like a chance to both bring Bravely Default to a new audience and also to spark interest in the franchise yet again, after Bravely Second was deemed controversial as a sequel. Now set in an all-new world unconnected to the original two games, this is a fresh start as a sort of soft reboot.


Long time fan of Nintendo and games in general, I always lean on the quirkier and unique sides of things in particular. It all started when I was lucky enough to get a Gameboy Color and Pokemon Yellow for my tenth birthday and it’s been going strong ever since. I’ve always had a need to get my voice heard and share anything I find interesting with the world.