Review: Glyph

Released earlier this year, Glyph is a unique take on puzzle-platformers. The developer has created this game with the mantra “Easy to learn, but hard to master”. Albeit a very crowded and competitive genre, read our review to find out what we think of Bolverk Games’ debut on the Nintendo Switch. 

Glyph
Nintendo Switch
Developed by Bolverk Games
Published by Bolverk Games
Released: 11th January 2021
Review copy provided by Bolverk Games

As a small bug named Glyph, you live in what can only be described as a post-apocalyptic world guided by your friend Anobi, another bug of the same species. With the ultimate goal of rebuilding an ancient temple, Glyph must traverse through each level collecting hidden secrets and artifacts, assisted in part by his friend Anobi who will provide you with hints on how to find these.

Glyph is solely focused on gameplay so there is not much to say about the story surrounding the game itself. Each level has platforms which are “safe” and will charge your jump when you touch them, you will be surrounded by the likes of sand, snow, water and sometimes clouds which, if you touch, you will die and have to start the level again. Although there are no checkpoints, Coins and Gems will be kept in your inventory while Keys and Artifacts won’t, which is a really well thought out way of keeping the game balanced and not too easy. 

Glyph spends most of the game curled up into a ball as this is how he navigates the various levels. The controls are heavily responsive and require the player to act very precisely in their movements, for example, as Glyph maneuvers through each level you will need to correctly estimate jumping, gliding and sometimes slamming to the ground to ensure your safety. Some platforms are very small and spread far apart so timing is everything – one moment too soon or too late can be catastrophic for the player, especially if you have just finished obtaining the collectibles and keys. As infuriating as this can be, to the point where I wanted to snap my Switch in half, it is considerably a fantastic and well balanced challenge.

Glyph will build momentum as he rolls which can be used to jump further distances in the air. Throughout the tutorial, led by our good friend Anobi, the player will learn to double jump, glide and bounce – all of which are essential in almost every single level. Personally, I found the controls a bit difficult at first, but after half an hour or so with the game, it felt like second nature. I now find myself bounding through levels and taking leaps I never was brave enough to before, and it’s incredibly fun and satisfying when you finally get to grips with the control system. 

Each level comprises of four collectibles; Keys, Coins, Gems and Artifacts. Keys are necessary to unlock the portal at the end of the level for completion, while Coins, Gems and Artifacts are considerably more optional. This is where the developer’s mantra of “easy to learn, hard to master” comes into play. If you want to blast through a level only collecting keys and the bare minimum, you can. However, to unlock more levels along the way you do need to spend your collectibles to do so. Each level also possesses a hidden “Secret” – the player needs to activate a button and they will be able to obtain either a new Avatar or a new Trail simply for aesthetic purposes while playing. While it’s great the developer has found a way of making these somewhat extra collectibles essential, I did find this worked as a bit of a detriment for the game also. Sometimes I found myself just wanting to move on to the next level, but I needed to find some more Gems or Artifacts, which are rarer than coins, to proceed but I had to replay the same levels over again. 

Each level is defined as either a “Time Trial” or “Exploration” course. The time trial courses will give you a Bronze, Silver or Gold scoring. Depending on your scoring, you will receive one, two or three Gems respectively as a reward. These levels see you race to the end as quickly as possible whilst collecting Keys along the way. Even getting Bronze can be rather difficult and I felt myself wanting to snap my Switch in half for the most part of these levels. Whilst some of the Time Trial challenges are fun, I really do wish they were slightly more lenient, or even perhaps shoved in the corner as bonus challenges. The game really shines in the Exploration levels. There is no time limit, you are free to explore and collect treasure at your leisure and, best of all, there is no “life” system. This means if you die, you simply restart at the beginning of the level with any treasure collected along the way, barring Secrets, Keys and Artifacts. Hopefully this doesn’t make the game sound too easy – respawning with most of your treasure is exactly the right balance this game needs to keep the player wanting more but equally not feeling too fed up of having to start at the beginning once again. 

It’s safe to say Glyph isn’t for everyone. It’s a perfectly difficult 3D Platformer with more collectibles than you can possibly imagine. If you are the type of gamer who craves difficulty and finds themselves obsessive about 100%ing a game, this is for you. There is no shortage of collectibles and secrets to unlock that will keep you playing for hours and hours on end. If you are looking for a more casual and perhaps relaxed platformer, this probably isn’t for you. 

Final Rating – 3.5/5 

By |2021-02-25T14:21:44+00:00February 25th, 2021|Nintendo Switch, Review|0 Comments

Nintendo Announces Indie World Showcase August 2020

A bit earlier, Nintendo announced their next video presentation, this time focusing on indie games coming to Nintendo Switch later this year. The video will go live tomorrow, Tuesday 18th August, from 5pm BST.

Expect a summary of the 20-minute event from us soon after!

Leon Fletcher

I am a huge Nintendo fan, hence why NintyBuzz exists. I especially love all things Zelda and Metroid. NintyBuzz was started by me back in the Summer of 2014, it started out mainly as a hobby, though the site has gradually grown, and I hope it grows for many years to come!

By |2020-08-17T14:48:37+00:00August 17th, 2020|Nintendo, Nintendo Direct|0 Comments

REVIEW – The Otterman Empire

In otter space, no one can hear you scream… well, at least that’s what evil mastermind, Tiko, would like you to think. It’s time to gear up and buddy up in this manic party shooter as the Otterman Empire needs your help. Shoot down spacecrafts, blow up artilleries, and most importantly, look cute all while doing so.

Is The Otterman Empire as awesome as otters are cute, or would it just be best to let Tiko take over the world? Find out what we thought in our review, after the break!

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Leon Fletcher

I am a huge Nintendo fan, hence why NintyBuzz exists. I especially love all things Zelda and Metroid. NintyBuzz was started by me back in the Summer of 2014, it started out mainly as a hobby, though the site has gradually grown, and I hope it grows for many years to come!

By |2020-08-07T17:34:28+00:00July 17th, 2020|Review|0 Comments

Buccaneering RPG King of Seas Sails to Switch This Year

Independent game studio, 3DClouds, today announced a brand new title that aims to bring the golden age of piracy to Nintendo Switch, among other platforms, in King of Seas. This buccaneering action RPG will launch later this Autumn where you can expect to become immersed in a world full of pirates, seafaring battles, and even hidden treasure. Avenging the death of your father, you’ll embark on an adventure across a procedurally generated world fighting mighty pirates, sailing treacherous waters, and becoming the King of Seas!

Check out the reveal trailer below, as well as an official press release and gallery after the break!

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Leon Fletcher

I am a huge Nintendo fan, hence why NintyBuzz exists. I especially love all things Zelda and Metroid. NintyBuzz was started by me back in the Summer of 2014, it started out mainly as a hobby, though the site has gradually grown, and I hope it grows for many years to come!

By |2020-08-07T17:34:34+00:00July 16th, 2020|Nintendo Switch|0 Comments

Graceful Explosion Machine Receiving Super Rare Physical Release

One of the Nintendo Switch’s first indie successes, Graceful Explosion Machine, is finally receiving the Super Rare Games treatment with a physical release. This intense arcade shooter will have you blasting your way through hordes of alien enemies throughout various planets, all while listening to a heart-pumping, synth-driven soundtrack.

This physical release comes bundled with a copy of the game, a full-colour manual, interior artwork, an exclusive sticker, and three cards chosen at random from a five-card set. Pre-orders open on the Super Rare Games website from Thursday 18th June 6pm BST, with the game releasing a week later.

Check out the trailer below and a full press release after the break!

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Leon Fletcher

I am a huge Nintendo fan, hence why NintyBuzz exists. I especially love all things Zelda and Metroid. NintyBuzz was started by me back in the Summer of 2014, it started out mainly as a hobby, though the site has gradually grown, and I hope it grows for many years to come!

By |2020-08-07T17:35:19+00:00June 12th, 2020|Nintendo, Nintendo Switch|0 Comments

Indie World Stream – March 2020

Below you can find the stream of the recently announced Indie World. The video will discuss upcoming indie titles coming to Nintendo Switch and will start at 5pm UK time. Expect a summary of the presentation soon after!

Leon Fletcher

I am a huge Nintendo fan, hence why NintyBuzz exists. I especially love all things Zelda and Metroid. NintyBuzz was started by me back in the Summer of 2014, it started out mainly as a hobby, though the site has gradually grown, and I hope it grows for many years to come!

By |2020-08-07T17:41:26+00:00March 17th, 2020|Nintendo, Nintendo Direct, Nintendo Switch|0 Comments

REVIEW – Elea: Paradigm Shift

“What’s going on?” asks Dr. River Elea Catherine Jones as she’s being sucked into pillars of sporadic light in the game named after her.

Countless times during a brutally boring and confusing four hours, I was asking myself that same question. And my tired eyes and disappointed spirits weren’t worth getting an answer to that question. Click to read more about what we thought of Elea: Paradigm Shift for Nintendo Switch.

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Eric Zavinski

I’ve been playing Nintendo games since I was 3 years old, and my earliest memory is watching my dad play Super Mario 64.
Since then, I’ve become as big of a fan as you might imagine: YouTube video projects, fan fiction, owning just about every amiibo — you name it!
I’m also a stalwart defender of underappreciated games like Skyward Sword, Other M, Super Paper Mario, Star Fox Adventures, Star Fox Zero and more. I love to see passion in a gaming product, and my desire on this site is to share a similar passion in what I write.

By |2020-08-07T17:43:01+00:00February 17th, 2020|Nintendo, Nintendo Switch, Review|0 Comments
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