One game which we are avidly looking forward to purchasing this week, is the indie action/platformer, Armillo. Recently, Fuzzy Wuzzy Games have been posting tweets on their Twitter page revealing some interesting facts about the game’s development. Their latest fact proves that delaying a game can definitely have its advantages.
Armillo Fact #10: We've tuned the visuals a lot since our first delay. Here's an example of a before/after shot. pic.twitter.com/ocDZxFLomX
— Fuzzy Wuzzy Games (@FuzzyWuzzyGames) July 2, 2014
This tweet demonstrates what the game looked like before their first delay, and what it looks like now. As you can see, the after picture (the bottom one) offers a much crisper image of the game highlighting many details very clearly.
So the moral of today’s story is, don’t go whining that a game is being delayed, it usually means that the developers can take more time to fine tune aspects of the game.
Armillo is set to be released tomorrow (3rd June 2014) in North America and Europe on the Nintendo Wii U’s eShop. It will require approximately 1.9GB to install.