REVIEW – WarioWare: Get It Together

QA (Quality Assurance) is one of the most important aspects of any video game (let alone, product); Wario and his developer friends of Diamond City are going to find out just how important in WarioWare: Get It Together. Mischievous bugs and glitches have invaded Wario’s brand new release, causing him and his team to get sucked right up into the game… think Jumanji on a budget! On the bright side, at least they can enjoy the fully immersive experience!

Will WarioWare: Get It Together bring in all those big bucks clamoured for by Wario, or does the game just not quite have it all together? Find out in our review, after the break!

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Leon Fletcher

I am a huge Nintendo fan, hence why NintyBuzz exists. I especially love all things Zelda and Metroid. NintyBuzz was started by me back in the Summer of 2014, it started out mainly as a hobby, though the site has gradually grown, and I hope it grows for many years to come!

By |2021-09-17T13:41:55+00:00September 17th, 2021|Review|0 Comments

REVIEW – Monster Hunter Stories 2: Wings of Ruin

Imagine a world where humans and monsters can live together in harmony. That is the way of the rider and, as a new initiate, your work may be cut out for you as mysterious pits begin to open up, monsters become enraged, and Rathalos from around the world flee beyond the horizon.

Does Monster Hunter Stories 2: Wings of Ruin have what it takes to ride on, or is it less gnarly than that time Navirou ran out of doughnuts? Find out in our review after the break!

Ride On, Buddy!
Leon Fletcher

I am a huge Nintendo fan, hence why NintyBuzz exists. I especially love all things Zelda and Metroid. NintyBuzz was started by me back in the Summer of 2014, it started out mainly as a hobby, though the site has gradually grown, and I hope it grows for many years to come!

By |2021-08-11T16:30:58+00:00August 11th, 2021|Review|0 Comments

REVIEW – Famicom Detective Club: The Missing Heir & The Girl Who Stands Behind

Somewhere around 33 years ago, renowned creator of the Game Boy, Gunpei Yokoi, approached Yoshio Sakamoto, best known for his work with the Metroid franchise, to create a game with only a title as a suggestion. The title was “Famicom Shōnen Tanteidan” (Famicom Youth Detective Club) and it was to be developed for the Famicom Disk System exclusively in Japan. Drawing inspiration from horror films by Dario Argenta and 1983’s The Portopia Serial Murder Case, the project eventually manifested into two titles under the Famicom Detective Club banner; The Missing Heir and The Girl Who Stands Behind. Now they’ve been remade especially for the Nintendo Switch by esteemed visual novel studio Mages and localised officially into English for the first time. Do they hold up with the times, or fall behind their contemporary successors?

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Long time fan of Nintendo and games in general, I always lean on the quirkier and unique sides of things in particular. It all started when I was lucky enough to get a Gameboy Color and Pokemon Yellow for my tenth birthday and it’s been going strong ever since. I’ve always had a need to get my voice heard and share anything I find interesting with the world.

REVIEW – Nexomon: Extinction

Since its release, Nexomon: Extinction has had some Quality of Life updates. This review is based from version 1.1.0 on the Nintendo Switch.

LimeTurtle Inc first formed in 2014 and Nexomon: One, a mobile only title, was their first full venture once partnering with the original team behind a game known as “Micromon”. Since then, the team has been working hard for their first full console release with Nexomon: Extinction. 

Nexomon Extinction is, in the words of the developer themselves, “a return to classic monster-catching” and it is a fine example of doing what it says on the tin. As one of many orphans residing at a small Orphanage, you begin your journey in dramatic fashion which leads to you picking one of nine Nexomon as your starter. Although this may sound like a daunting decision early on, you can catch every single starter Nexomon in the wild, albeit they are very rare and thus hard to find. As a young Tamer, you set out on an adventure together with your friends with the aim of climbing the ranks of The Guild – a well-respected organisation to protect the world from any threat and to save humanity from the potential brink of extinction. Find out what we thought in our review!

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By |2021-02-03T22:26:49+00:00February 5th, 2021|Nintendo Switch, Review|0 Comments

REVIEW – Scott Pilgrim Vs. The World: The Game – Complete Edition

Scott Pilgrim Vs. The World hit cinemas in August 2010 to general acclaim, but fairly middling box office performance. It was widely praised for its editing and adaptation of the comics by Canadian comic artist Bryan Lee O’Malley, who originally wrote the series between 2004 and 2010. Naturally, a video game tie-in was in order, seeing as games already influenced the series, and Ubisoft was tasked with its creation. Normally, movie licensed games have a reputation for being cheaply made, quick and dirty cash grabs to capitalise on a movie’s launch period, but Scott Pilgrim Vs. The World: The Game (what a mouthful) instead gained a cult following for being the exact opposite. It ended up being a love letter to the comics as well as to games in general, bearing little in common with the movie other than the source material. Unfortunately it got delisted from Playstation Network and Xbox Live digital storefronts in 2014, due to presumed license expiry from Universal Studios, but it has now been given a second chance in 2021.

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Long time fan of Nintendo and games in general, I always lean on the quirkier and unique sides of things in particular. It all started when I was lucky enough to get a Gameboy Color and Pokemon Yellow for my tenth birthday and it’s been going strong ever since. I’ve always had a need to get my voice heard and share anything I find interesting with the world.

By |2021-01-13T11:06:04+00:00January 13th, 2021|Nintendo Switch, Review|0 Comments

REVIEW – Touhou Luna Nights

The enigmatic Touhou Project series of bullet hell shoot-em-ups is either one you are a hardcore fan of or one you simply haven’t even heard of in the slightest. It has a very long history, dating back to 1996 as an independently developed game for NEC’s PC-98 series of personal computers popular in Japan throughout the 90’s. It has grown significantly since then, of course, amassing what can amount to a major corporate brand in terms of recognition (in Japan), yet is still independently operated by the sole creator, ZUN. As a result, various fan-created media has been made, from comics to music and, as we are here to discuss with this review, games. Touhou Luna Nights is one such game, one of the few that has made its way to Switch, and it is a sight to behold.

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Long time fan of Nintendo and games in general, I always lean on the quirkier and unique sides of things in particular. It all started when I was lucky enough to get a Gameboy Color and Pokemon Yellow for my tenth birthday and it’s been going strong ever since. I’ve always had a need to get my voice heard and share anything I find interesting with the world.

By |2021-01-06T17:57:01+00:00January 6th, 2021|Nintendo Switch, Review|0 Comments

REVIEW – Hyrule Warriors: Age of Calamity

With the impending release of the sequel to The Legend of Zelda: Breath of the Wild still seemingly so far away, fans have been wanting to see more of its world for the past three years since they finished up the original Nintendo Switch launch title. Out of the blue though, Nintendo provided, but this time in the form of a prequel from the acclaimed studio Omega Force at Koei Tecmo with Hyrule Warriors: Age of Calamity. Set during the build up and climax of Calamity Ganon’s rebirth, established as taking place 100 years prior to the events of Breath of the Wild, Hyrule is now at war against the rising forces of Ganon’s minions as they prepare to counter the great evil. 

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Long time fan of Nintendo and games in general, I always lean on the quirkier and unique sides of things in particular. It all started when I was lucky enough to get a Gameboy Color and Pokemon Yellow for my tenth birthday and it’s been going strong ever since. I’ve always had a need to get my voice heard and share anything I find interesting with the world.

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